Hexagonal Grid
Variable hex grid Variable hex grid
A variable hex-grid canvas for board games, hex maps, strategy game design, and pattern work based on hexagonal tiling.
About this size
Hexagonal grids have one geometric advantage over square grids: every neighbour is the same distance from the centre cell, which is not true for squares (diagonal neighbours are √2 times the cardinal distance). That uniformity is why hex grids dominate tabletop strategy games, terrain maps, and any system where movement cost should be consistent in all directions.
The orientation choice (pointy-top or flat-top) is mostly aesthetic but it affects how the grid composes with other elements. Pick one and commit.
- Game maps
- Hex art
- Board layouts
Pro tips
- 1 Hex grids come in two orientations (pointy-top, flat-top). Pick before starting; the choice affects every alignment decision afterwards.
- 2 Used for tabletop game maps, strategy game design, and certain architectural layouts.
- 3 All hex neighbours are equidistant from the centre, which is what makes the grid useful for movement-cost systems and isotropic patterns.
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